/* ink pass (11 Nov): #adv drawings in the hero's "clean ink" hand, cream ink on the dark green (ink-kit.css has the tokens).
   adv-draw-r12p.js rebuilds the four SVGs and draws them in once on scroll (Ink.prep / Ink.when). Previous version: adv-draw-r12p-pre-ink.css.
   Hero widths: 2.15 big / 1.55 mid / 1.12 fine. No label chips: notes are Caveat 700 on the drawing. Mint only for the shortfall ring. */

/* until the script has rebuilt the drawings, show nothing (no flash of the old blueprint); if the script bails, the old ones are left alone */
html.js-a27 #adv:not(.adv-ink):not(.adv-ink-off) .a27-fr>*{visibility:hidden}

/* card edge: one faint cream hairline, no tinted fill (keeps the four evenly framed) */
#adv .a27-fr{background:rgba(244,239,228,.025);box-shadow:inset 0 0 0 1px rgba(244,239,228,.16);overflow:hidden}
#adv .a27-fr svg.adv-svg{overflow:hidden}

#adv .adv-svg .ln{fill:none;stroke:var(--ink-on-dark);stroke-width:1.55;stroke-linecap:round;stroke-linejoin:round}
#adv .adv-svg .ln.big{stroke-width:2.15}
#adv .adv-svg .ln.fine{stroke-width:1.12}
#adv .adv-svg .ln.mint{stroke:var(--ink-mint)}
#adv .adv-svg .ln.dot{stroke:var(--ink-on-dark-mid);stroke-width:2;stroke-dasharray:.1 5}
#adv .adv-svg .sf{fill:rgba(244,239,228,.085);fill-rule:evenodd;stroke:none}
#adv .adv-svg .adv-t{font-family:var(--ink-hand);font-weight:600;font-size:18px;fill:var(--ink-on-dark);letter-spacing:0;text-anchor:start}
#adv .adv-svg .adv-t.mid{text-anchor:middle}
#adv .adv-svg .adv-t.big{font-size:27px}

/* the original chips stay in the page as text for screen readers only */
#adv .adv-sr{position:absolute;width:1px;height:1px;margin:-1px;padding:0;overflow:hidden;clip:rect(0 0 0 0);white-space:nowrap;border:0}

@media (max-width:640px){
  #adv .adv-svg .adv-t{font-size:21px}
  #adv .adv-svg .adv-t.big{font-size:26px}
}

/* Pat 10 Nov: no glare, and no visible divide between dark sections. The pointer highlight is off on every dark section
   (off on Advantages alone, it stopped at the section edge). The slow screen-wide glow stays, so the joins stay seamless. */
.gl26 .gl-spot{display:none!important}
